

Problem is, you have to escort all three Engineers to the door. That's not even getting to the things you have to do the chapter starts off with Darunia deciding it'd be a good idea to break the door, and you need to get some Engineers to repair it. Not only that, but there are slews of Dinolfos on both sides of the Water Temple.

Here's the gist of it: Darunia decides to go off after Volga by himself and it's up to you to keep him from dying. From Legends we have "Powers Collide", one of Linkle's campaign levels.In comparison, the following scenario, the Water Temple, is much easier for many, which is very ironic considering it holds this status in its source material. The boulder keeps, the boss, the boulder keeps, Bombchus, the boulder keeps, the minor bosses, and the boss. To summarize: For most of the battle, you'll be fighting on at least two fronts. The third and final time you face the boss, you still have to defeat two minor bosses before you can even damage him. However, you can take out the Bombchu Operators and use the Bombchus against them. After he retreats a second time, any keeps in the Gorons' control will spawn Bombchus to attack the boulder keeps and your base. The first time, he charges your base directly, while the second time, he'll attack the boulder keeps you have (or your base again if they are in his control). The boss, Darunia, can be fought up to three times over the course of the battle. Capturing these keeps does not stop the rock attacks for good: if they get recaptured later, they'll go right back to bombarding your base.

Your base is under constant attack right from the start, including from two rock-bombarding keeps that are around the middle of the map.
